EDUCATION
DE LA SALLE UNIVERSITY - MANILA
2022 - 2026
Bachelor of Science in Computer Science
WORK EXPERIENCE
Procter & Gamble (P&G)
May - July 2026
SKII Software Engineering Intern
●Developed the architecture for proof of concept development for SK-II’s Super-Powered Assistant (SPA) application,
covering two core features across the full SDLC using agentic development workflows.
●Cut feature shipping time by 7x — from one week to one day — by architecting a cross-repository agentic system
integrating changes across 4 separate codebases.
DLSU Career Services
2023-2026
Marketing for Companies Team Head
●Led a 8-member team to supervise partnerships with 110+ national and multinational companies for DLSU’s largest
career fair, drawing ~1,900 students daily.
Career Development Team Head
●Led a 10-member team and managed the full event lifecycle of ~40 events — logistics through execution — with top-tier
firms (Chevron, AXA, BDO, McKinsey, P&G, Standard Chartered), supporting ~3,000 Lasallians.
PROJECTS AND COMPETITIONS
Top 10 Finalist (77 Teams) ACTS with NESTLÉ
●Led a 5-member team to the finals of the premier corporate sustainability case competition in the Philippines
●Developed a comprehensive campaign built around Nestlé’s pillars of sustainability to transform and innovate Maggi’s
positioning as a brand that focuses on innovation, sustainability, and community engagement.
LASALLEATS: AN AI ASSISTED EMPHATIC FOOD RECOMMENDATION APP | Python, Gemini API
Published and Presented at the IEEE International Conference on Future Machine Learning and Data Science (FMLDS 2025,
Scopus-indexed)
●Co-authored and developed LasallEats, an emotion-aware restaurant recommendation system integrating empathic
computing and Google Gemini for contextual suggestions.
●Conducted a user study showing 85.7% emotion recognition accuracy and 4.36/5 user satisfaction, validating the
system’s emotion-driven design.
●Focused on applying AI and human-centered computing principles to enhance user experience and decision-making.
SPEAK WITH CONFIDENCE: DESIGNING AN AR TRAINING TOOL FOR PUBLIC SPEAKING | Unity, C#
Published and presented at the Philippine Computing Science Congress (PCSC 2025)
●Designed and developed a mobile AR application in Unity that simulates audience environments with customizable
virtual avatars to help users overcome glossophobia.
●Conducted a pilot user study with participants of varying anxiety levels, showing improved confidence and positive
feedback on usability.
●Contributed to research on XR-based training tools for skill development and anxiety reduction through immersive,
feedback-driven experiences.
SKILLS
Programming Languages: Python, Java, SQL, C/C++, HTML/CSS/JavaScript
Frameworks & Tools: React/React Native, NextJS, Git/GitHub, RESTful APIs, LLM APIs (Gemini, OpenAI)
AI/Dev Practices: AI agent development (tool use, multi-agent orchestration), context engineering (retrieval, memory,
prompt design), RAG pipelines